History of The Internet Part 2

Posted by Flyin' Fawaz 2010-03-08 10:45 AM 2 comments
Too lazy to read my last post?


here a simple video for you guys!

History of The Internet

Posted by Flyin' Fawaz 2010-03-07 10:42 AM 0 comments

The Internet was the result of some visionary thinking by people in the early 1960s who saw great potential value in allowing computers to share information on research and development in scientific and military fields. J.C.R. Licklider of MIT, first proposed a global network of computers in 1962, and moved over to the Defense Advanced Research Projects Agency (DARPA) in late 1962 to head the work to develop it. Leonard Kleinrock of MIT and later UCLA developed the theory of packet switching, which was to form the basis of Internet connections. Lawrence Roberts of MIT connected a Massachusetts computer with a California computer in 1965 over dial-up telephone lines. It showed the feasibility of wide area networking, but also showed that the telephone line's circuit switching was inadequate. Kleinrock's packet switching theory was confirmed. Roberts moved over to DARPA in 1966 and developed his plan for ARPANET. These visionaries and many more left unnamed here are the real founders of the Internet.

When Senator Ted Kennedy heard in 1968 that the pioneering Massachusetts company BBN had won the ARPA contract for an "interface message processor (IMP)," he sent a congratulatory telegram to BBN for their ecumenical spirit in winning the "interfaith message processor" contract.

The Internet, then known as ARPANET, was brought online in 1969 under a contract let by the renamed Advanced Research Projects Agency (ARPA) which initially connected four major computers at universities in the southwestern US (UCLA, Stanford Research Institute, UCSB, and the University of Utah). The contract was carried out by BBN of Cambridge, MA under Bob Kahn and went online in December 1969. By June 1970, MIT, Harvard, BBN, and Systems Development Corp (SDC) in Santa Monica, Cal. were added. By January 1971, Stanford, MIT's Lincoln Labs, Carnegie-Mellon, and Case-Western Reserve U were added. In months to come, NASA/Ames, Mitre, Burroughs, RAND, and the U of Illinois plugged in. After that, there were far too many to keep listing here.

Who was the first to use the Internet?
Charley Kline at UCLA sent the first packets on ARPANet as he tried to connect to Stanford Research Institute on Oct 29, 1969. The system crashed as he reached the G in LOGIN!

The Internet was designed in part to provide a communications network that would work even if some of the sites were destroyed by nuclear attack. If the most direct route was not available, routers would direct traffic around the network via alternate routes.

The early Internet was used by computer experts, engineers, scientists, and librarians. There was nothing friendly about it. There were no home or office personal computers in those days, and anyone who used it, whether a computer professional or an engineer or scientist or librarian, had to learn to use a very complex system.

Did Al Gore invent the Internet?
According to a CNN transcript of an interview with Wolf Blitzer, Al Gore said,"During my service in the United States Congress, I took the initiative in creating the Internet." Al Gore was not yet in Congress in 1969 when ARPANET started or in 1974 when the term Internet first came into use. Gore was elected to Congress in 1976. In fairness, Bob Kahn and Vint Cerf acknowledge in a paper titled Al Gore and the Internet that Gore has probably done more than any other elected official to support the growth and development of the Internet from the 1970's to the present .

E-mail was adapted for ARPANET by Ray Tomlinson of BBN in 1972. He picked the @ symbol from the available symbols on his teletype to link the username and address. The telnetprotocol, enabling logging on to a remote computer, was published as a Request for Comments (RFC) in 1972. RFC's are a means of sharing developmental work throughout community. The ftp protocol, enabling file transfers between Internet sites, was published as an RFC in 1973, and from then on RFC's were available electronically to anyone who had use of the ftp protocol.

Libraries began automating and networking their catalogs in the late 1960s independent from ARPA. The visionary Frederick G. Kilgour of the Ohio College Library Center (nowOCLC, Inc.) led networking of Ohio libraries during the '60s and '70s. In the mid 1970s more regional consortia from New England, the Southwest states, and the Middle Atlantic states, etc., joined with Ohio to form a national, later international, network. Automated catalogs, not very user-friendly at first, became available to the world, first throughtelnet or the awkward IBM variant TN3270 and only many years later, through the web. See The History of OCLC

Ethernet, a protocol for many local networks, appeared in 1974, an outgrowth of Harvard student Bob Metcalfe's dissertation on "Packet Networks." The dissertation was initially rejected by the University for not being analytical enough. It later won acceptance when he added some more equations to it.

The Internet matured in the 70's as a result of the TCP/IParchitecture first proposed by Bob Kahn at BBN and further developed by Kahn and Vint Cerf at Stanford and others throughout the 70's. It was adopted by the Defense Department in 1980 replacing the earlier Network Control Protocol (NCP) and universally adopted by 1983.

The Unix to Unix Copy Protocol (UUCP) was invented in 1978 at Bell Labs. Usenet was started in 1979 based on UUCP. Newsgroups, which are discussion groups focusing on a topic, followed, providing a means of exchanging information throughout the world . While Usenet is not considered as part of the Internet, since it does not share the use of TCP/IP, it linked unix systems around the world, and many Internet sites took advantage of the availability of newsgroups. It was a significant part of the community building that took place on the networks.

Similarly, BITNET (Because It's Time Network) connected IBM mainframes around the educational community and the world to provide mail services beginning in 1981. Listservsoftware was developed for this network and later others. Gateways were developed to connect BITNET with the Internet and allowed exchange of e-mail, particularly for e-mail discussion lists. These listservs and other forms of e-mail discussion lists formed another major element in the community building that was taking place.

In 1986, the National Science Foundation funded NSFNet as a cross country 56 Kbps backbone for the Internet. They maintained their sponsorship for nearly a decade, setting rules for its non-commercial government and research uses.

As the commands for e-mail, FTP, and telnet were standardized, it became a lot easier for non-technical people to learn to use the nets. It was not easy by today's standards by any means, but it did open up use of the Internet to many more people in universities in particular. Other departments besides the libraries, computer, physics, and engineering departments found ways to make good use of the nets--to communicate with colleagues around the world and to share files and resources.

While the number of sites on the Internet was small, it was fairly easy to keep track of the resources of interest that were available. But as more and more universities and organizations--and their libraries-- connected, the Internet became harder and harder to track. There was more and more need for tools to index the resources that were available.

The first effort, other than library catalogs, to index the Internet was created in 1989, as Peter Deutsch and his crew at McGill University in Montreal, created an archiver for ftp sites, which they named Archie. This software would periodically reach out to all known openly available ftp sites, list their files, and build a searchable index of the software. The commands to search Archie were unix commands, and it took some knowledge of unix to use it to its full capability.

McGill University, which hosted the first Archie, found out one day that half the Internet traffic going into Canada from the United States was accessing Archie. Administrators were concerned that the University was subsidizing such a volume of traffic, and closed down Archie to outside access. Fortunately, by that time, there were many more Archies available.

At about the same time, Brewster Kahle, then at Thinking Machines, Corp. developed his Wide Area Information Server (WAIS), which would index the full text of files in a database and allow searches of the files. There were several versions with varying degrees of complexity and capability developed, but the simplest of these were made available to everyone on the nets. At its peak, Thinking Machines maintained pointers to over 600 databases around the world which had been indexed by WAIS. They included such things as the full set of Usenet Frequently Asked Questions files, the full documentation of working papers such as RFC's by those developing the Internet's standards, and much more. Like Archie, its interface was far from intuitive, and it took some effort to learn to use it well.

Peter Scott of the University of Saskatchewan, recognizing the need to bring together information about all the telnet-accessible library catalogs on the web, as well as other telnet resources, brought out his Hytelnet catalog in 1990. It gave a single place to get information about library catalogs and other telnet resources and how to use them. He maintained it for years, and added HyWebCat in 1997 to provide information on web-based catalogs.

In 1991, the first really friendly interface to the Internet was developed at the University of Minnesota. The University wanted to develop a simple menu system to access files and information on campus through their local network. A debate followed between mainframe adherents and those who believed in smaller systems with client-server architecture. The mainframe adherents "won" the debate initially, but since the client-server advocates said they could put up a prototype very quickly, they were given the go-ahead to do a demonstration system. The demonstration system was called a gopher after the U of Minnesota mascot--the golden gopher. The gopher proved to be very prolific, and within a few years there were over 10,000 gophers around the world. It takes no knowledge of unix or computer architecture to use. In a gopher system, you type or click on a number to select the menu selection you want.

Gopher's usability was enhanced much more when the University of Nevada at Reno developed the VERONICAsearchable index of gopher menus. It was purported to be an acronym for Very Easy Rodent-Oriented Netwide Index to Computerized Archives. A spider crawled gopher menus around the world, collecting links and retrieving them for the index. It was so popular that it was very hard to connect to, even though a number of other VERONICA sites were developed to ease the load. Similar indexing software was developed for single sites, called JUGHEAD (Jonzy's Universal Gopher Hierarchy Excavation And Display).

Peter Deutsch, who developed Archie, always insisted that Archie was short for Archiver, and had nothing to do with the comic strip. He was disgusted when VERONICA and JUGHEAD appeared.

In 1989 another significant event took place in making the nets easier to use. Tim Berners-Lee and others at the European Laboratory for Particle Physics, more popularly known as CERN, proposed a new protocol for information distribution. This protocol, which became the World Wide Web in 1991, was based on hypertext--a system of embedding links in text to link to other text, which you have been using every time you selected a text link while reading these pages. Although started before gopher, it was slower to develop.

Marc Andreessen

The development in 1993 of the graphical browser Mosaic by Marc Andreessen and his team at the National Center For Supercomputing Applications (NCSA) gave the protocol its big boost. Later, Andreessen moved to become the brains behind Netscape Corp., which produced the most successful graphical type of browser and server until Microsoft declared war and developed its MicroSoft Internet Explorer.

MICHAEL DERTOUZOS
1936-2001

The early days of the web was a confused period as many developers tried to put their personal stamp on ways the web should develop. The web was threatened with becoming a mass of unrelated protocols that would require different software for different applications. The visionary Michael Dertouzos of MIT's Laboratory for Computer Sciences persuaded Tim Berners-Lee and others to form the World Wide Web Consortium in 1994 to promote and develop standards for the Web. Proprietary plug-ins still abound for the web, but the Consortium has ensured that there are common standards present in every browser.

Read Tim Berners-Lee's tribute to Michael Dertouzos.

Since the Internet was initially funded by the government, it was originally limited to research, education, and government uses. Commercial uses were prohibited unless they directly served the goals of research and education. This policy continued until the early 90's, when independent commercial networks began to grow. It then became possible to route traffic across the country from one commercial site to another without passing through the government funded NSFNet Internet backbone.

Delphi was the first national commercial online service to offer Internet access to its subscribers. It opened up an email connection in July 1992 and full Internet service in November 1992. All pretenses of limitations on commercial use disappeared in May 1995 when the National Science Foundation ended its sponsorship of the Internet backbone, and all traffic relied on commercial networks. AOL, Prodigy, and CompuServe came online. Since commercial usage was so widespread by this time and educational institutions had been paying their own way for some time, the loss of NSF funding had no appreciable effect on costs.

Today, NSF funding has moved beyond supporting the backbone and higher educational institutions to building the K-12 and local public library accesses on the one hand, and the research on the massive high volume connections on the other.

Bill Gates

Microsoft's full scale entry into the browser, server, and Internet Service Provider market completed the major shift over to a commercially based Internet. The release of Windows 98 in June 1998 with the Microsoft browser well integrated into the desktop shows Bill Gates' determination to capitalize on the enormous growth of the Internet. Microsoft's success over the past few years has brought court challenges to their dominance. We'll leave it up to you whether you think these battles should be played out in the courts or the marketplace.

During this period of enormous growth, businesses entering the Internet arena scrambled to find economic models that work. Free services supported by advertising shifted some of the direct costs away from the consumer--temporarily. Services such as Delphi offered free web pages, chat rooms, and message boards for community building. Online sales have grown rapidly for such products as books and music CDs and computers, but the profit margins are slim when price comparisons are so easy, and public trust in online security is still shaky. Business models that have worked well are portal sites, that try to provide everything for everybody, and live auctions. AOL's acquisition of Time-Warner was the largest merger in history when it took place and shows the enormous growth of Internet business! The stock market has had a rocky ride, swooping up and down as the new technology companies, the dot.com's encountered good news and bad. The decline in advertising income spelled doom for many dot.coms, and a major shakeout and search for better business models took place by the survivors.

A current trend with major implications for the future is the growth of high speed connections. 56K modems and the providers who supported them spread widely for a while, but this is the low end now. 56K is not fast enough to carry multimedia, such as sound and video except in low quality. But new technologies many times faster, such as cablemodems and digital subscriber lines (DSL) are predominant now.

Wireless has grown rapidly in the past few years, and travellers search for the wi-fi "hot spots" where they can connect while they are away from the home or office. Many airports, coffee bars, hotels and motels now routinely provide these services, some for a fee and some for free.

A next big growth area is the surge towards universal wireless access, where almost everywhere is a "hot spot". Municipal wi-fi or city-wide access, wiMAX offering broader ranges than wi-fi, EV-DO, 3g, and other formats will joust for dominance in the USA in the years ahead. The battle is both economic and political.

Another trend that is rapidly affecting web designers is the growth of smaller devices to connect to the Internet. Small tablets, pocket PCs, smart phones, ebooks, game machines, and even GPS devices are now capable of tapping into the web on the go, and many web pages are not designed to work on that scale.

As the Internet has become ubiquitous, faster, and increasingly accessible to non-technical communities, social networking and collaborative services have grown rapidly, enabling people to communicate and share interests in many more ways. Sites like Facebook, Twitter, Linked-In,YouTube, Flickr, Second Life, delicious, blogs, wikis, and many more let people of all ages rapidly share their interests of the moment with others everywhere.

As Heraclitus said in the 4th century BC, "Nothing is permanent, but change!"

May you live in interesting times! (ostensibly an ancient Chinese curse)

For more information on Internet history, visit these sites:

synchronous vs asynchronous learning

Posted by Flyin' Fawaz 2010-03-01 10:30 AM 2 comments

In the world of online education, or distance learning, classes can be synchronous or asynchronous. What does it mean?

Synchronous learning takes place when two or more people are communicating in real time. Sitting in a classroom, talking on the telephone, chatting via instant messaging are examples of synchronous communication. So is sitting inn a classroom a world away from where the teacher is speaking via teleconferencing. Think "live."

Asynchronous learning, on the other hand, is thought to be more flexible. The teaching takes place at one time and is preserved for the learner to participate in whenever the time is most convenient for him or her. Technology such as email, e-courses, inline forums, audio and video recordings make this possible. Even snail mail would be considered asynchronous. Fancy word for convenience.

Which do you prefer? Synchronous or asynchronous? I'd love to know why.
Write some comment and share your ideas.


Netiquette

Posted by Flyin' Fawaz 2010-02-22 9:59 AM 0 comments
We expect other drivers to observe the rules of the road. The same is true as we travel through cyberspace. That's where netiquette, a term allegedly coined from either network etiquette or Internet etiquette comes in handy. To guide you through your online communications, keep these pointers in mind:

1Avoid writing e-mail or posting messages in blogs, newsgroups, forums, chat rooms and other online venues using all capital letters.

IT LOOKS LIKE YOU'RE SHOUTING! Not only that, it's difficult to read.

2When you talk with someone, the tone and inflections of your voice conveys great meaning. To add personality and humor to your messages, use smileys, also known as emoticons, expressions you create using the characters on your keyboard.

3Keep your written communications focused. This is true whether sending e-mail or posting messages online. Few people like reading lengthy text on a computer screen. Many people now receive e-mail on mobile phones and other portable devices. Tiny screens make reading e-mail challenging.

7To shorten messages, use common abbreviations:

BTW means By the Way.

A G enclosed in brackets indicates grinning.

A good one to keep handy in case you're worried about offending someone is IMHO -- In My Humble Opinion.

One of our favorites is ROTFL, which stands for Rolling on the Floor Laughing. A shortened version is LOL--Laughing Out Loud. And if you get called away while chatting online, try BRB--Be Right Back.

For more abbreviations, consult a dictionary of Internet Slang.

4Remember that comments you post to a blog, newsgroup, forum or website and write during a public chat session is a publicly available. You never know who's reading it or who may copy and spread it around. It could come back to haunt you.


What's E-Learning?

Posted by Flyin' Fawaz 2010-02-16 9:47 AM 0 comments
The term e-learning is ambiguous to those outside the e-learning industry, and even within its diverse disciplines it has different meanings to different people. For instance, in companies it often refers to the strategies that use the company network to deliver training courses to employees and lately in most Universities, e-learning is used to define a specific mode to attend a course or program of study where the students rarely or never meet face-to-face, nor access on-campus educational facilities, because they study online.

Additional advantages of computer-based training over traditional classroom training include the ability to:

  1. Pay less per credit hour
  2. Reduce overall training time
  3. Spread training out over extended periods of time (even months)
  4. Bookmark progress (computer remembering where the student left off so they can resume the courses from there)
  5. Remain in one location (e.g., home, office, airport, coffee shop, etc.) with no need to travel (also reduces transportation costs to physical classroom and benefits environment).
  6. People no longer constrained to the course meeting times (in most cases).
  7. Webcasts can be made public, and thus allow anyone to watch the course for free.
  8. Allow people to be in multiple locations at their own leisure.

Computer-supported collaborative learning (CSCL)

Computer-supported collaborative learning (CSCL) is one of the most promising innovations to improve teaching and learning with the help of modern information and communication technology. Most recent developments in CSCL have been called E-Learning 2.0, but the concept of collaborative or group learning whereby instructional methods are designed to encourage or require students to work together on learning tasks has existed much longer. It is widely agreed to distinguish collaborative learning from the traditional 'direct transfer' model in which the instructor is assumed to be the distributor of knowledge and skills, which is often given the neologism E-Learning 1.0, even though this direct transfer method most accurately reflects Computer-Based Learning systems (CBL).

Advantages VS Disadvantages of the Internet

Posted by Flyin' Fawaz 2010-02-11 9:10 AM 0 comments
Internet has been perhaps the most outstanding innovation in the field of communication in the history of mankind. As with every single innovation, internet has its own advantages and disadvantages. But usually, greater magnitude of advantages outweighs its disadvantages.

During his evolution journey from Neanderthals to Homo erectus and then to Homo sapiens, man has come long way. Because of his continuous quest for more and more amenities and facilities, the nineties have seen a major turn around with the invention of computers. 10 years ago, the term internet was practically anonymous to most of the people. And today internet has become the most ever powerful tool for man throughout the world. The internet is a collection of various services and resources.

Although, many people still think e-mail and World Wide Web as the principle constituents of internet, there is lot more in store than e-mail, chat rooms, celebrity web sites and search engines. It also became the best business tool of modern scenario. Today internet has brought a globe in a single room. Right from news across the corner of the world, wealth of knowledge to shopping, purchasing the tickets of your favorite movie-everything is at your finger tips. Internet has great potential and lot to offer… however, like every single innovation in science and technology, internet has its own advantages and disadvantages.

Advantages

Communication:
The foremost target of internet has always been the communication. And internet has excelled beyond the expectations .Still; innovations are going on to make it faster, more reliable. By the advent of computer’s Internet, our earth has reduced and has attained the form of a global village.

Now we can communicate in a fraction of second with a person who is sitting in the other part of the world. Today for better communication, we can avail the facilities of e-mail; we can chat for hours with our loved ones. There are plenty messenger services in offering. With help of such services, it has become very easy to establish a kind of global friendship where you can share your thoughts, can explore other cultures of different ethnicity.

Information
Information is probably the biggest advantage internet is offering. The Internet is a virtual treasure trove of information. Any kind of information on any topic under the sun is available on the Internet. The search engines like Google, yahoo is at your service on the Internet. You can almost find any type of data on almost any kind of subject that you are looking for. There is a huge amount of information available on the internet for just about every subject known to man, ranging from government law and services, trade fairs and conferences, market information, new ideas and technical support, the list is end less.

Students and children are among the top users who surf the Internet for research. Today, it is almost required that students should use the Internet for research for the purpose of gathering resources. Teachers have started giving assignments that require research on the Internet. Almost every coming day, researches on medical issues become much easier to locate. Numerous web sites available on the net are offering loads of information for people to research diseases and talk to doctors online at sites such as, America’s Doctor. During 1998 over 20 million people reported going online to retrieve health information.

Entertainment
Entertainment is another popular raison d'ĂȘtre why many people prefer to surf the Internet. In fact, media of internet has become quite successful in trapping multifaceted entertainment factor. Downloading games, visiting chat rooms or just surfing the Web are some of the uses people have discovered. There are numerous games that may be downloaded from the Internet for free. The industry of online gaming has tasted dramatic and phenomenal attention by game lovers. Chat rooms are popular because users can meet new and interesting people. In fact, the Internet has been successfully used by people to find life long partners. When people surf the Web, there are numerous things that can be found. Music, hobbies, news and more can be found and shared on the Internet.

Services
Many services are now provided on the internet such as online banking, job seeking, purchasing tickets for your favorite movies, guidance services on array of topics engulfing the every aspect of life, and hotel reservations. Often these services are not available off-line and can cost you more.

E-Commerce
Ecommerce is the concept used for any type of commercial maneuvering, or business deals that involves the transfer of information across the globe via Internet. It has become a phenomenon associated with any kind of shopping, almost anything. You name it and Ecommerce with its giant tentacles engulfing every single product and service will make you available at your door steps. It has got a real amazing and wide range of products from household needs, technology to entertainment.

Disadvantages

Theft of Personal information
If you use the Internet, you may be facing grave danger as your personal information such as name, address, credit card number etc. can be accessed by other culprits to make your problems worse.

Spamming:
Spamming refers to sending unwanted e-mails in bulk, which provide no purpose and needlessly obstruct the entire system. Such illegal activities can be very frustrating for you, and so instead of just ignoring it, you should make an effort to try and stop these activities so that using the Internet can become that much safer.

Virus threat
Virus is nothing but a program which disrupts the normal functioning of your computer systems. Computers attached to internet are more prone to virus attacks and they can end up into crashing your whole hard disk, causing you considerable headache.

Pornography:
This is perhaps the biggest threat related to your children’s healthy mental life. A very serious issue concerning the Internet. There are thousands of pornographic sites on the Internet that can be easily found and can be a detrimental factor to letting children use the Internet.

Though, internet can also create havoc, destruction and its misuse can be very fatal, the advantages of it outweigh its disadvantages.